game based learning

Game-Based Learning makes education interactive by allowing students to interact with each other in real time or in simulated learning scenarios. Their interactions are revolved around solving skill-, relationship-, or knowledge-building challenges.
Pablo Ortiz
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Pablo Ortiz

Welcome to the community

Through this community of educators, we spread curiosity, interest, action, and collaborations around Game-Based Learning (GBL) practices in education. So far, the GBL members produced great projects in the fields of law, management, psychology, and more. These exchanges between the members of GBL feed the community with case studies and unlock new possibilities for collaboration within and beyond the EUR, further revolutionizing the way students experience education.

GOALS

To help students learn in new, innovative ways.

To enhance students’ learning experiences and increase their enjoyment and excitement.

To create an experience tailored to the needs of the students through various collaborations.

Achievements

The Class Foundation granted this project the Best Campus Development Award in 2021 University Rotterdam.

We created the EUR Minecraft Campus during the 2020 pandemic.

Together with RSM, we designed a game that teaches complex problem-solving through experiential learning to teachers.

We facilitated the development of ESHCC students’ own serious game, while also gamifying the course itself.

Partners & contributors